Online
Sept 21-24, 2021
9 am - 1 pm Central US Timezone (CDT = UTC - 5)
Instructors: Aleksandra Nenadic, Sarah Stevens
The course is aimed at everyone who is interested in becoming a better teacher. In particular, this training is aimed at those who want to become Data Carpentry, Library Carpentry, and Software Carpentry Instructors, run workshops and contribute to The Carpentries training materials. You don't currently have to be an instructor or a teacher to attend this workshop, but you do need to be willing and committed to becoming one and to improving your teaching techniques.
Data Carpentry, Library Carpentry, and Software Carpentry's mission is to help scientists, researchers, and librarians get more research done in less time and with less pain by teaching them basic lab skills for scientific computing. This hands-on two-day workshop covers the basics of educational psychology and instructional design, and looks at how to use these ideas in both intensive workshops and regular classes.
The workshop is a mix of lectures and hands-on lessons where you practice giving a short lesson using approaches learned and implement some of the teaching techniques which we will discuss. This is training for teaching, not technical training; you do not need any particular technical background, and we will not be teaching that. This workshop is based on the constantly revised and updated curriculum.
This is an online event. We will meet using the online videoconference software Zoom. You will need to download and install their client to connect with your instructors. The link to use for this event will be delivered to registrants via email approximately one week before the start of your scheduled training.
Participants should bring a laptop that is Internet connected and has a functioning browser. If you have it, a device for recording audio and video (mobile phones and laptops are OK) is useful as throughout the two days, we are going to record one another teaching in pairs or threes. It does not have to be high-quality, but it should be good enough that you can understand what someone is saying.
Please note that after this course is over, you will be asked to do three short follow-up exercises online in order to finish qualifying as an instructor: the details are available at https://carpentries.github.io/instructor-training/checkout/. If you have any questions about the workshop, the reading material, or anything else, please get in touch.
All participants are required to abide by The Carpentries Code of Conduct.
Please email checkout@carpentries.org for more information.
Please read the following before the workshop begins:
Please also read through one episode of one of The Carpentries lessons below carefully, so that you can do some exercises based on it on the first day of the class. An episode is one page of a lesson.
Please see the full Instructor Training course material to be used in the workshop.
Schedule below is tentative - we will try to keep to it as much as possible but we may not be able to stick to it 100%. There will, however, be regular breaks - approximately after each hour of teaching, and we won't go over the scheduled end time.
Welcome and Introduction |
Building Skill With Practice |
Break |
Expertise and Teaching |
Break |
Memory and Cognitive Load |
Recap of Day 2 |
Live Coding is a Skill |
Break |
More Practice Live Coding |
Break |
Managing a Diverse Classroom |
Recap of Day 1 |
Motivation and Demotivation |
Break |
Mindset |
Break |
Teaching is a (Learned) Skill: Building Teaching Skill With Practice |
Wrap-Up and Homework for Tomorrow |
Etherpad: https://pad.carpentries.org/2021-09-21-ttt-online-CDT.
We will use this Etherpad for collaborative note taking, exercises and sharing URLs during the workshop.
Before attending the workshop, please fill out our pre-training survey.
After the workshop, please fill out our post-training survey.